Why Agile Doesn't Work For Hardware In The Same Way (Pt. 2) - When Agile Gets Physical

Kathy Iberle describes what makes Agile less compatible for hardware, and why it's different. The book release is on April 4th.

The cost of change is a big obstacle and barrier that hardware and physical product development teams face. Software is very malleable, while hardware is more difficult to reconstruct pieces from. Agile for SW fundamentally assumes you can go in and redo something if necessary. Hardware needs new parts, new moulds, and other changes that have higher expense rates than in a digital product.

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